Place masterpieces of art history in the right order, and find out how much you actually know about the last seven hundred years of painting.
Free, no account needed, and it works on a phone. Opens at circart.langschwerts.de.
How it works
You are dealt one artwork at a time and have to slot it into a growing timeline. Get the position right and it stays; get it wrong and you see where it actually belonged. Before you place a card you can also guess the artist, the title or the exact year for bonus points — typos are forgiven, so you do not need to spell Toulouse-Lautrec correctly under pressure.
After each round the card opens up: movement, medium, where the work hangs today, and a short piece of writing about what makes it worth knowing. That part is the actual point of the game. The timeline is the excuse.
Built with
Plain HTML, CSS and JavaScript with no framework, so it loads fast and runs offline once cached. The card set is assembled by a Python pipeline that pulls metadata and open-access images from museum APIs — the Metropolitan Museum of Art, the Cleveland Museum of Art and Europeana — and resolves them against Wikidata. A Capacitor wrapper builds the same code into Android and iOS apps. The source is on GitHub.
Image credits and rights
Every card names its artist, title, year and the collection that holds the work. The images are reproductions of artworks used here for a non-commercial educational game. If you hold rights in a work shown in CIRCArt and would like it removed or credited differently, please get in touch and I will act on it promptly.